![]() Make sure that the Command Line Tools option is set to the correct app. Still in Preferences window, click the Locations section. If not, install it by clicking the Install button!Ģ. Step 3: If your project works in Xcode 14. Make sure that the Command Line Tools component is installed. Step 1: Install Xcode manager and install Xcode 14.2 (It'll ask for your AppleID credentials) gem install xcode-install xcversion install 14.2 xcversion select 14.2 Step 2: Open Xcode-14.2.app from your MacOS Applications folder. Run Xcode then go to Preferences > Downloads > Components. Here are the steps how to solve these issuesġ. Which said that the Xcode path is not exist. Xcrun: Error: could not stat active Xcode path '/Volumes/Macintosh HD/Applications/Xcode.app/Contents/Developer'. ![]() Then when I run ‘xcodebuild -license’ I encountered the following error: $ sudo xcodebuild -license Option 1: Install XCode Command Line Tools using software update You can install these tools by trying to run a command that requires them. The error messages said that the Xcode Command Line Tools is not installed. > Computing dependencies for wineError: Unable to execute port: can't read "build.cmd": Failed to locate 'make' in path: '/opt/local/bin:/opt/local/sbin:/bin:/sbin:/usr/bin:/usr/sbin' or at its MacPorts configuration time location, did you move it? Warning: The Command Line Tools for Xcode don't appear to be installed most ports will likely fail to build. However when I tried to install them via port, I got the following errors $ sudo port install wine So I need to re-install those MacPort-based programs. It seems that the MacPorts applications were not transferred by using Apple Migration Assistant app. Previously I have ‘ wine‘ to run Windows emulation programs and ‘ minicom‘ to run serial communications which were both installed via MacPorts. I had replaced my HDD with an SSD and then successfully transferred the applications from the HDD to the new installed SSD.
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